Related areas: Computer Hardware and Infrastructure, E-Commerce, Gaming, Mobile and landline telephone carriers, Online Media and Publishing, Software and Web Development, User Interface and Experience Design, Web Design
Until the 1980s media relied primarily upon print and analog broadcast models, such as those of television and radio. The last twenty-five years have seen the rapid transformation into media which are predicated upon the use of digital computers, such as the Internet and computer games. However, these examples are only a small representation of new media. The use of digital computers has transformed the remaining 'old' media, as suggested by the advent of digital television and online publications. Even traditional media forms such as the printing press have been transformed through the application of technologies such as image manipulation software like Adobe Photoshop and desktop publishing tools.
While the term New Media is disputed - the technologies involved are now up to 25 years old, and therefore not new in the sense of recent innovations - Manovich has argued forcefully against the alternative term digital media in The Language of New Media (2001). Manovich contends that a digital process is one which is based on sampling a continuous (analog) one from the real world in order to re-present it. While computer based media fit into this description, as data is converted into binary code, so too does cinema - which functions by sampling time into a series of discrete images which are then played in rapid succession. Consequently, the term digital media signifies too broad a range of technologies for Manovich to consider it to be of any value within academic discourse.
More at wikipedia »Typical roles: Computer Programmers, Computer and Information Systems Managers, General and Operations Managers, Sales Managers, Marketing Managers, Art Directors, Entrepreneurs, Chief Executives, Computer Support Specialists, Advertising and Promotions Managers
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